Due to Xbox wireless controllers being supported natively and the Dev here saying they're dropping support for this driver, I doubt very much that this will end up resolved. Xbox wireless controllers have been supported natively since macOS10.11 as they are treated as Bluetooth devices, not USB devices. Why one would expect a driver from a drastically different on the inside release would work on a beta that changes the very essence of the OS kinda bamboozles me. (My Xbox One controller works fine in games with inherent controller support (BL2, Counterstrike)).
Your Xbox One controller should connect by bluetooth and be picked up by the system as a bluetooth device regardless of having this driver or not. To connect an Xbox One controller to your Mac, you'll need to use a web browser to download the latest version of a program called '360controller.
Some models of the Xbox remote, like the Xbox Elite Wireless Controller Series 2 and the Xbox Adaptive Controller have built-in batteries and come with a USB-C cable for charging. Since 10.11 macOS has picked up controllers for games with controllers inherently supported. Youll see the power button on the right side of the unit if you have it positioned horizontally.Step 2, Insert batteries into your controller. I'll link my github repo here once I've sorted out all my issues.
#CONNECTING A WIRELESS XBOX ONE CONTROLLER TO MAC DRIVERS#
This driver doesn't work on Big Sur, probably because Apple moved away from letting drivers have kernel access, instead bumping them to DriverKit. Otherwise, I'd tell ya to take a look at DriverKit documentation. Any game with inherent controller support is picked up by macOS anyways, making a driver sorta not necessary.